THE
FREUD-LISSITZKY NAVIGATOR
by: Norman Klein & Lev Manovich
The Freud-Lissitzky Navigator takes the visitor on a journey through an architectural
simulation of Freud's theories. Scenes from Sergei Eisenstein's first attempts at a
film exploration of Freud's and Lissitzky's original concept of visualization from
the thirties feature alongside subsequent attempts undertaken in the USA. Following
the parameters of a conventional computer game, the visitor embarks on an unusual tour.
The strange mode of navigation not only changes the course of events, but also the
structures of perception in virtual space.The Freud-Lissitzky Navigator grew out of
conversations about a problem that Klein had been wrestling with since 1995: how to
"imagine" a navigable game for "The Interpretation of Dreams." If our civilization
runs by database, then somehow novels constructed purely from data should follow.
They should sprawl like Balzac or Tolstoy, but rush along as if the masters from the
nineteenth century were reincarnated as game designers.